POS Tale n.º 4 - Is that a Jump Bridge?
A4D took another Stabber Fleet Issue gang out,
but this time with logi. It’s actually not very usual to bring logistics, but
this time for some reason we did.
We ended up on 1-7B6D (Darkspwan) again, but they did not even
undocked this time. No docking games, no local smack... They did engaged our scout with some bombers and small tackle, but hardly worth the trouble.
The only things
on scan were a couple of Drakes, Tempest and a Tornado that seemed to be on a Jump
Bridge, near a POS. Ususally enemy POS are a bad spot to engage, but we had
logistics, and that POS only had a few guns.
You're own personal gate... If you like that Sov deal stuff. |
We decided to check it out. Scout warped in
(Republic Fleet Firetail) , failed the tackle on the Tornado (it jumped while
being targeted), but got a Drake instead. Now at this point all started to go
downhill, mainly because we never fight on grid with a POS.
Fleet waped in on the scout, and logi, as usual
warped on at 50km. Unfortunatly by warping at range, logi ended warp “on top”
of the POS, and were pushed sideways by the force field, ending up bumping the
it’s shields and outside repping range from the fleet and even other logi mates.
Not only that, our scout died and lost tackle, allowing the Drake to MWD inside
the POS.
At this point one of our Fleet Sabbers starts taking damage from the
POS, but logi is unable to help him and dies. Even worse… one of the Drakes
comes outside the POS and makes short work of a Logi that was completely
separated from our gang.
It's all so obvious!!! What don't you undestand?! |
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