quarta-feira, 25 de maio de 2016

So… I found some Isk in my wallet!



Just before the Citadel patch hit, I was rounding up all free isk I could gather in order to make new investments, so I sold ships, old PVP inventory, collected loot I had laying around in all sort of stations around the whole EVE Universe etc, etc… It was time to liquidate all the “crap2 lying around.

Then I looked at Pleniers wallet… More than 3 Billion Isk! WTF?!?! How did I missed that?! Usually I have less than 500 million in his wallet because he hardly spends any Isk. I bring pretty much all my supplies from Jita, and Pleniers spends most of his time in hostile Sov space where it’s impossible to dock, therefore he has little use for Isk. Occasionally I need to buy a couple drones and some nanite paste from the odd NPC station, but that’s it. 200 or 300 mil is more than enough to have in his wallet.

Initially I thought I had messed up some transfer… Maybe I had transferred 3 billion instead of 300mil. Or maybe something even better! Maybe someone had sponsored me with 3 Billion due to my blog activity! …But I had no mail giving me a heads up or anything like that, so it was doubtful… In fact, I politely declined some donations because I really don’t need it, as I tend to have several billion un-invested…

Then I decided to have a quick look at Rtb’s wallet… WOOOHOOOOO! 1 extra billion in there! ALRIGHT!! This getting better and better!

…but where the hell was the Isk coming from?! After all, this is EVE, and Isk doesn’t just happen to show up in your wallet by magic. Or does it?

Finally I did what I should have done in the first place. I checked my wallet journal:
55.097.388 ISK Insurance paid by EVE Central Bank to Pleniers covering loss of a Brutix
55.097.388 ISK Insurance paid by EVE Central Bank to Pleniers covering loss of a Brutix
55.097.388 ISK Insurance paid by EVE Central Bank to Pleniers covering loss of a Brutix
55.097.388 ISK Insurance paid by EVE Central Bank to Pleniers covering loss of a Brutix
55.097.388 ISK Insurance paid by EVE Central Bank to Pleniers covering loss of a Brutix

Ohhhhhhhhhhhhh… That explains a lot… I’d completely forgotten about it! Let’s do some quick math:

From January and until the end of April I lost something like 100 Brutix… ONE HUNDRED BRUTIX!!! I must really suck at flying the damn thing, but let’s keep focused. Before undocking I always apply my “Roden Shipyards” red skin (let’s go out in style) and insure the ship with best insurance.

Each insurance costs me around 15 million and once the ship goes “puff”, 55 million are returned to my wallet. Considering I lost 100 Brutix (ONE HUNDRED BRUTIX!!!!!!!) we have
-15 mil x 100 Brutix + 55 mil x 100 Brutix = 4000 Million = 4 Billion

Of course I knew all this math before, and I knew the Brutix insurance to be a good investment, but actually seeing the Isk in my wallet puts the whole thing into another perspective! Between Pleniers and Rtb I had managed to amass a decent chunk of Isk from insurance payouts! It almost seemed worth to lose 100 Brutix (ONE HUNDRED BRUTIX!!!!!!!!).

Why was I so surprised? Reason is quite simple… My first really successful Dual Toon combination was the Vexor/Augoror. It was a ridiculous cheap combination with both ships costing something like 50mil combined. It was so cheap I never even bothered insuring my T1 cruisers. I had to pay 5 mil in order to receive something like 15 mil, netting me 10 mil on each loss… meh…

Then I upgraded my Vexor to a Gnosis. Have you EVER tried to insure a Gnosis?! You have to pay 1 Isk in order to receive 3 isk, netting a whole 2 isk per Gnosis loss… Yes, 1 isk, not even 1 million Isk! This is due to its faction status, needing 1 symbolic Tritanium to be built from those collector box BPCs, and insurance is calculated from the minerals (or even other materials, I’m not sure) needed to build a particular ship.

Long story short, my Dual Hull Brutix combination was the first time I had a decent experience with good insurance payouts, and 100 Brutix losses (ONE HUNDRED BRUTIX!!!!!) do provide a nice income. And no, this is NOT insurance fraud as all my losses are achieved in GLORIOUS BATTLE!... Or sometimes when I’m running away with my pants on fire… Both work just fine for insurance purposes.

segunda-feira, 16 de maio de 2016

PVP and Trading – April 2016 Report



PVP Report

This focus into my “Alone PVP” endeavours, using usually 2 tons. I might eventually team up with the occasional friend during my “Alone PVP” roams, but any kills/losses I achieve in a proper fleet are not posted or analysed here.

I’m not even going to lie about my goals as an ”Alone PVPer”. I want to find people, deceive them and kill them. I’m a brawler at heart, so dying is inevitable, but I want to make sure I manage to kill more than I lose. While not trying to be an Isk Efficiency fanatic, I do prefer to use cheaper affordable ships to kill more expensive ones. 

A4D joined Dead Terrorists Alliance on a temporary basis and left in the end of the month. Why so? Some of our members were interested in doing some Turkey shooting, and by Turkey I mean Goons. Fellas wanted to experience some fleet action in a Sov Warfare context, and shoot Goons, so we needed to join the MBC. A4D and some Dead Terrorists corps  have an old history together, so we were invited to take part on the festivities. 

I already knew I wasn’t going to join alliance or coalition fleets, so my biggest concern was to have half the freaking EVE Universe blue! Fortunately it wasn’t as dramatic as I was afraid… Near Curse region, SLYCE and Darkness were blue, but all the Russians in Catch were not, so I messed with them instead. Far from Curse, the OSS were the only blues I found, but then again, I spent most of my time messing with Russians in the East and South.

Unfortunately the CFC crumbled all too fast, so no more reason for A4D to be in the North, and we left Dead Terrorists on good terms, going back to Curse and AFK status due to spring and summer coming… People seem to love the warm weather more than a computer game... If global warming hits hard and if America becomes a tropical paradise A4D won’t even log in the winter!

COMBINATIONS FLOW

Next graph shows how many ships I killed and lost, using my most usual combinations.


Still addicted to Dual Hull Brutix. Killed 85 ships while losing 24.

Funnily enough, I also used a bait Combat Exequror backed up by a Vexor to mess with some T3 Destroyers camping near my home system. They all ran away from my Exequror as I landed on their bubble and avoided engaging me. While coming back home with a broken heart, an Orthrus engaged me, only to be surprised by a scrambling Exequror! It was worth dusting those ships of the hangar after all!


HOSTILES KILLED

Let’s take a better look on the hostiles I killed. Next graph shows what ships I killed and how many.



Most kills were Vexor, Vexor Navy Issue and a bit behind Gila and Myrmidon…
T1 Cruisers continue to be dominated by Vexor and Caracal by large margin, and this is likely to continue. Vexor Navy Issue and Gila are still heavily used for both PVP and PVE.

I’ve noticed a tendency for people to use more and more Combat Battlecruisers as they do provide a good midpoint between a T1 Cruiser and a HAC.

During this month I killed 51 different ship types, even though mostly only 1 or 2 of each, so people like to bring some variety to the field. This month I hardly killed any Caracal or Svipul, but the Gila keeps showing as extremely popular. People complain about “Svipul Online” but for me it seems it’s more “Gila Online” for 4 month in a row.

Following graph shows the Isk value per ship type.


HELLO MR. FACTION FITTED SIN! Me and my mate Wicked Angel in an Osprey Navy caught this fella while he was returning from a disconnect. Oddly he decided to never engage and tried to make back to gate, but we managed to bump him several times and eventually he died after tanking 130k hitpoints… Had he decided to engage, he would have killed us all easily, so I’m glad he didn’t.
Next spikes are the Orthrus and the Tengu. I also managed to kill a couple of these and they turned out to be faction fitted, netting me around 2 Billion in loot.

Finally we have a Raven Navy Issue and some Gila. I never ever ever EVER recall having seen a Raven Navy Issue… I don’t even know why the ship has not been popular in the last 10 years, but this month I caught one traveling gates. Peace to his odd appearance.

Even though many ship types killed might attest for a good variety on the field, I created some Categories in order to understand better the different ship classes I managed to kill.


My top preys were Faction Cruisers (by far), Interceptors, Combat Battlecruisers and T1 Cruisers. Combat Battlecruisers consolidating their “re-appearance” this month.

How about isk wise, in what categories I’m able to inflict more economic pain?


Faction Cruisers once more time, by a HUUUUUGE difference. Sure, there’s the Black Ops, but that’s more of an oddity. T3 Cruisers showing as pretty expensive too.

HOSTILES KILLING ME
Equally important is the notion on what ships are being used to kill me. Solo players always complain about being “blobbed” all the time. Well… I WANT for my foes to try to “blob” me, I WANT to fight outnumbered, I WANT for them to bring their best, so that I can outsmart them and kill them, just before I bail out teasing them!!... or die trying… Of course, once my foes bring too much it’s time to safe up and let them vent in local on how I’m a coward because I’m not throwing myself at their 15/20 men fleets for their leisure. 

1st thing I checked was how large were the fleets that actually killed me, or in other words, how many people are in my losses killmails.

Generally speaking, if I died to a gang of more than 10 people I was probably simply ganked.
If I died to a gang with 5-10 people, I was probably surprised by unexpected backup.

My preferred targets are mostly gangs with less than 5 people, and if I died, it probably means that I made serious mistakes and/or assessed the situation very badly and that there is a lesson to be learned around on how to make better next time.


Looking at the graph, I was ganked by large fleets 3 times… This is very acceptable!

I died 9 times to gangs with 6-10 people. This is definitely too much and it tells me that I simply don’t know when to quit and call it off XD. Usually 5-10 man fleets do take some time to form, so I’m pretty sure I’d have ample opportunities to get safe. I should be more careful and not be caught by fleets this size that many times

I died 12 times to 1-5 man Fleets… These are my intended targets and I seem to find these a lot, so I still believe there are good opportunities to a solo player/small gang out there.

Let’s take a look to the ships that actually managed to kill me.


Largest spike are Ishtar, mostly because I got caught by a fleet of 15 of those. It was a fast death…
I also died a lot to Svipul (every fleet brings one), Stiletto, Gila and Crow. Interceptors are pretty much always deployed to catch me and people just love to bring their Gila (even if fitted for PVE) no matter what.

There are also many many ships that show up in my Killmails once or twice only. A total of 61 different ship types were used to kill me. I pretty much think this shows that EVE is healthy when it comes to variety and small gang PVP.

Let’s look at the Categories used to kill me



This month it’s Faction Cruisers, Interceptors and HACs that killed me the most. The HAC spike is mostly explained by the 15 Ishtar gang I met. Also showing up strong are the Combat Battlecruisers, a rising category in my latest travels and, of course, T3 Destroyers.

Ships that completely dominate solo wannabe PVPers, like ECM Cruisers and Logistics, aren’t really used all THAT much. I find that extremely good news for me and other solo guys out there.
That’s all I remembered to take a look at in a PVP Report. Send me out a mail if you think I overlooked something, and make sure to undock and go out there!

TRADING REPORT

MARKET PROFITS
This month profit was around 6.2 billion… What happened for it to be so low?! I blame Goons… Yes seriously! I blame Goons!!

Once this whole “World Word Bee” kicked in, my profit in Hek plummeted. The war raged on the North and Hek is in the South, so everybody went “up there”. I noticed a strong diminish in my profits already in the last week of March, but the beginning of April was excruciating, even with me updating orders every day. Also, according to other market bloggers, all trade hubs seems to have been negatively affected and some new temporary hubs in the north showed up to fuel the war effort.
Still the war was not the only factor… As I saw my profit go down, I made myself a question, I had not the answer to:

How much profit comes from “old stock”, and how much comes from “new stock”?

I call “Old Stock” orders that are up for more than 15 days or so and “New Stock” orders with less than 15 days, coming mostly from items just recently brought from Jita. Since I already was taking a hit on my profits, I decided to take this a bit further and try to get some estimative. Sure, It was being an abnormal month, so results might not be 100% accurate, but better make this experiment while already having a bad month.

Therefore, this month of April I did not purchased absolutely NOTHING to resupply the Hek market. My costs were mostly PLEX, PVP Brutix and some Blueprints that I’ll address later on. I kept updating orders on a 1 or 2 day basis. I managed to sell the above mentioned 6.2Bil, meaning that about 60% of my profits come from “Old Stock”… Quite a lot. I already knew Hek was a slow moving market (and I like it that way) but I expected my “New Stock” to be more important than it actually is. This is not necessarily bad news, as I can get more lazy now, telling myself “Oh, old stock is more important, so I’ll just buy stuff tomorrow…. Or the next day” XD

This tactic also allowed me to free up lots of market orders, as well as get some liquid isk to invest in these new Citadels things as well as new Capital Mods. At the end of the month, I had 53 liquid billion available, ready to spend after the new patch hit.

Once the new patch hit I bought Citadel BPOs, Citadel Mods and some new Capital Mods, but that was all addressed in my previous Blog post, dedicated to that particular issue, so I won’t repeat myself here.




HAULING EXPENSES
I didn’t haul anything… Soooooooo smooooth…. Sooooooo relaaaaaaaaaaxing…

PLEX EXPENSES
Payed my 2 accounts with 1 PLEX each, costing me a total 1,9 Billion. Plex is lowering and I hope it lowers even more! 300 million Plex days where are you?! Come back!!

On the other hand I have no idea how many of my customers buy market stuff resorting to PLEX funding… I might be, indirectly, making more profit with expensive PLEX, having more people buying my market stuff with isk obtained via PLEX, rather than saving isk directly from the PLEX I purchase to maintain my accounts. Who knows…

BLUEPRINTS
This month I had 3,5 billion profit, by selling 111 contracts with an average of 32 million profit each contract. 350 million were BPC profits and rest is BPO profits. This was the month I earned the most in Blueprints, ever, beating last month record.

I currently research around 300 different BPOS… this means that when I finish up a “research cycle” I won’t have much stock lying around, as stuff already probably sold. As an example, I see no advantage in researching 10 “Neutron Blasters” at once they sell very slowly, so I prefer to research one of each gun from all races.

I purchased 13 Billion in a Medium Citatel BPO and Citadel Mods BPOs. 500+million BPOs went to Curse to research in NPC Null and cheaper BPOs will be researched in a Hi-Sec Station. Once I bought the BPOs I made 5 BPC from each BPO, completely unresearched, to start making some isk immediately, and while waiting for these BPCs to sell I’ll research those BPOs in short cycles. Priority right now is to always have BPCs ready and up on contracts. In the end of May I’ll be able to present how much isk is rolling in from Citadel Mods BPC sales. For a 13 Billion Investment, they better be worth it!

I started training my PVP toons to research BPOs in Curse as is an AFK process, and I can just update jobs once I die and spawn back into Curse. It takes a month training, so not that much anyway.

MISCELANEOUS INVESTMENTS
Did not bought any Capital BPOs in order to resell them… Looked for good deals but found none.
Finally, my Overall Graph



quarta-feira, 4 de maio de 2016

Trading and PVP – Citadels are here




Not many changes in EVE affect both my Trading and PVP gameplay. The ISBox ban (or input broadcast if you want to be picky about it) and Sov changes changed my PVP experience a lot for the better! No more roaming for 30 jumps in empty space, only to find systems with 30 accounts that belong to one miner guy hiding on a POS, or to find the solo bored carebear that rented a system alone, far from everything, and that is still afraid to engage my Vexor with his Vagabond, because he has no backup.

The ISBox ban took out the big chunk of fake “most active people” statistics spots in the map, so if I roam someplace with “15 active people”, there’s actually a good chance for that system to have 5 or so real people willing to kill me, and thus having some action.

As for Sov changes, the new system cleared out most rented isolated system that belong to only 1 guy. This still happens nowadays, but a LOT less. Nowadays, carebears (renters or “real owners”) tend to live in populated constellations. This means that an engagement is substantially easier to find, even though it also means it will be harder to win because the locals will have more people, and thus more firepower to kill me. Nevertheless, I prefer the results achieved by this new Sov system a lot more!

For my Trading experience, neither of these huge EVE changes made a minimal impact… I tried selling the new “Sov Laser Wand”, but it really never netted me that much of a profit anyway, and I never really traded TCUs or SBUs or other Dominion structures.

Citadels were announced and speculation has been already HUGE! The Control Tower market, from all races and all sizes is going completely “bananas”. I been making of profit of 30-50mil in small towers where previously I was lucky to get 10 mil profit. I sold a couple Capital Ship Assembly Arrays for 150mil profit and their price, not long ago, was 130mil in Jita. Large Towers are relatively scarce in the market and they sell ridiculously overpriced. I’m really not aware of big changes in mineral prices, so for me, this is all due to Citadel impact and producers holding on creating new Control Towers and related structures alike.

On the other hand, market wise, I’m looking with some suspicious the eventual removal of all POS related structures from the game. I make a ton of isk selling those things after all, and it’s too soon to figure out if the new Citadel mods are going to prove themselves as profitable as POS mods.

The Market side
Let’s talk about isk making 1st. Everyone is jumping into the Citadel wagon, so competition from other players will be huge. Reason is simple… POS are going to be phased out due to mechanics that annoy everybody and due to old legacy code within the game that needs to be taken out. Not only that, Outposts will also be phased out, and “soon” players won’t be able to build new ones as part of that process. I would not be too surprised if within 2 years we have no more Outposts nor POS in game.

How are people making isk with Citadels today?

Here’s what I’ve seen so far:
1 – People been selling the Citadels way overpriced. I don’t want to do this because I don’t want to deal with all the manufacturing hassle. Also, I bet the “fair” price will be reached soon enough as more people start manufacturing them, so this is tactic has a very limited window of opportunity.

2 – People been selling the Medium Citadel BPOs at Jita main trade station at 6.8 billion, while buying them in same system, at other station, at 6 Billion. This is simply genial! Also, from what I’ve seen at the Medium Citadel BPO market history, it works! People bought the BPOs for 800 million more, while available at same system quite cheaper. I also don’t want do this sort of trade for now, but… it sure is a few hundred millions profit after taxes…

3 – I’ve seen people contracting unresearched Medium Citatel BPOs for 6.8 Billion, at other trade hubs. Checking contract history from those people, some have managed to make sales, so it’s interesting. Unfortunately I don’t want to haul a 6 Billion BPO myself around, and paying someone to haul it would eat any potential profit, on top of contract taxes.

4 – People been selling Citadel BPCs, even unresearched. So far I’ve seen some being sold by more than 175 million, but this prices will go down further for sure. It’s seems to be easy isk as BPCs are copied in a day or so and are pretty much “free” do make.

5 – For now it’s too soon to see people sell a researched Medium Citadel BPO, so can’t say for how much they’ll go, nor what level of research they’ll need to have to be attractive.

I stated before that I needed a more long term project to make some isk, so I decided to buy a Medium Citadel BPO, research it somewhat, make some BPCs and sell those BPCs. Within some month I’ll decide if selling Medium Citadel BPCs is worth or not, and if it isn’t, I’ll try sell the BPO.

Where to research the Medium Citadel BPO? Well, not in hi-sec for sure due to insane costs, so I’m taking it to Curse to research it in NPC Null. Sure it isn’t as good or cheap as Sov Null, but it’s home for me, and I have free Jump Freight logistics provided by amazing corp mates. (No, I’m not moving that crap myself, not even in a quad stabbed cloaky nullified Tengu… I know I’d mess it up).

Due to the factors mentioned above, I went deep in and alongside with the Medium Citadel BPO, I bought most mods BPOs and even some rigs BPOs, for a total of 13 billion. 500+ million BPOs will be taken to Curse along the Citadel BPO to be researched and copied into BPCs there. BPOs costing 200 million or less will be researched in hi-sec at a station. (No I’m not putting those in my small defenceless research POS).

I took the opportunity to look at more Citadel Modules. It seems all modules are labelled “STANDUP”, so it’s easy enough to search for them in the market window. Also, for time being, they are unique… Every Citadel (at least in null, WH and low) will want a Warp Scrambler for sure, or launchers, or even a couple Webs. Right now there are not many fitting choices so investing in fitting mods is probably also worth it, so I added most “STANDUP” items to my Sell Items list... Even though competition will be focusing in the exact same items…

How do I define “having a profit” with BPCs? For me, the BPCs will generate a real profit once I managed to sell more than the cost of the BPO and respective research. Example: If I spend 9 full billion into the Medium Citadel BPO (random value here, let’s assume 6 billion for the BPO purchase and 3 Billion for the Research Cost), I’ll have a profit once I manage to sell 9 Billion in BPCs… I’m probably being too harsh with this definition because the BPO does increases its value as it gets researched, but until I eventually sell it (if ever) it’s a plain dead weight and a heavy investment cost that needs to be supported by the BPCs it generates.

This is why I always ran away from investing in a Battleship BPO and making BPCs from it. Considering a researched Battleship BPO costs 2 billion (usually it’s even more) and that a BPC sells for 1 Million (or even less) I’d need to sell 2000 BPCs to get my investment back! Two THOUSAND! Not to mention there are 16 different Battleship BPOs, insane competition, etc etc…

By the way… What experience do I have selling BPCs? Not much… As stated previously in other articles, I research and sell about 300 different low tier BPOs, but I do dwell in 3 Sov Structures BPCs since September 2015, all researched to ME/TE - 7/14.

Cynosural Navigation Blueprint, BPO cost: 500 mil, 24 BPC sales: 718 Million 
Survey Scanner 1 Blueprint, BPO cost: 250 mil, 10 BPC Sales: 78 Million
Ore Prospecting Array 1 Blueprint, BPO Cost: 250 mil, 9 BPC Sales: 67 Million

Only the Cynosural Navigation BPC was really worth. It was the only one that in more than half a year surpassed the cost of the BPO. I must confess I did not take notice how much isk I spent researching the BPOs though… this probably means I’ll try to sell the Survey Scanner 1 Blueprint and Ore Prospecting Array 1 Blueprint in the near future.

What have I learned from this experience? BPCs sell slow and my business model was also not the most convenient to sell the Survey Scanner 1 Blueprint and Ore Prospecting Array 1 Blueprint. These BPOs are just a piece of a bigger picture, because you have the “upgraded” versions up to lvl 5. People are most likely to buy a pack with all 5 BPCs instead of just buying my isolated lvl 1 BPC. The Cynosural Navigation Blueprint is a “stand alone” item, so sells better outside a “full pack”.
So… When am I expecting to profit from all this Citadel BPO/BPC? I don’t even risk a timeline… 2, 3 years? Yes I know that not having a specific goal makes me an awful investment manager but… oh well…

How about the new Capital Mods? So far I added some to my Sell Items list, mostly some of the new T1 non-named mods and some T2 mods. Overall, its less items than I was expecting. I’ll keep an eye on some of the named modules to see if they’re worth selling in Hek, but for now, I’m taking the cautious approach. In fact, about one week after the new patch had come out, the Hek market was missing most of these new capital mods, so I’ll probably be among the first couple guys to seed them there… For a price of course.

The PVP side

And what about PVP wise… How do I foresee the Citadel impact?... 

For starters, I hope to never shoot at one. I haven’t shot a POS in 4 years and I expect to go by 4 years without needing to shoot a Citadel.

My PVP style is basically to go into an enemy system, try catch a ratter or miner in an anomaly as I enter, and afterwards warp to the local Outpost in order to introduce myself, while the local carebears round up enough pitchforks to try overpower me. Nowadays, an Outpost is a central place for all local residents and all hostiles alike. Both parties can indeed be “safe” at a station. Local carebears can just hug the undock and dock if shot at, and hostile pirates can circle around the station like vultures waiting for stuff to develop, warping off if needed. Today, it’s the perfect spot for an engagement to brew.

Citadels are going to, eventually, replace Outposts too, not only POS. Problem is they have guns like a POS and electronic warfare like Warp Scramblers, ECM and such. Sure they need to be manned, but somehow, I don’t think that finding people to man those Citadel guns to be a problem. That’s the reason people today don’t warp to a POS in order to stir up an engagement… It will shot the hostiles with impunity to the residents.

Also, will people prefer to have their own personal Citadel to store their ships, or will they use the Alliance Large Citadel? Will the Alliances have 1, 7, 18, or 25 Large Citadels in a System, as abundant as Control Towers today in many regions, none being the “Central Alliance Place”?
How will the lack of a “Central safe-ish” place, like an Outpost, change the face of small/solo gang pvp? Of course there’s still the gates as static “meeting points”, but usually action only reaches the gates once it has brewed a bit around an Outpost. I’m really really curious to see how this environment change will affect small scale pirate raids.

I also wonder if a new overhauled version of the “Electronic Encounter System” (or ESS), in the Citadel age, could provide as a central place for locals and hostiles alike. Let’s face it, there is currently no reason for local carebears to undock and engage hostiles pirates looking for some action and pillage, other than probably human nature and ego kicking in. Giving some incentive to small gangs to go out there and win some isk while doing PVP, as well as some incentive to local carebears to defend their holdings (other than a full Sov invasion), could spark small scale conflict in interesting ways… Even today, an ESS not deployed inside and anomaly (a truly rare sight) provides a great stage for nice engagements or an opportunity to make some isk. 

Sov changes (and Capital Ship jump changes) brought an end to many people’s playstyle, but changed my experience for the better. Citadels might be THE change that affect me drastically, both PVP and Trading wise. I really wonder if other small gang pvpers have similar thoughts or not about the upcoming Citadel age…