Another day, another Dual Hull Brutix Roam. I
started up in Thera, but somehow I messed up probing my intended exit and got a
connection do Low Sec instead of Null Sec. Not wanting to go back and probe
more signatures I decided to roam around. It was fairly close to M-OEE8, a busy
area, so I decided to give it try.
Eventually I jumped into a small gang. Devoter,
Stilleto, Vexor Navy, Brutix Navy and Zealot. Right now, I made the 1st
mistake of the night. I forgot the HIC recent rebalance. I tried to MJD away,
only to find myself scrammed at 25km from the Devoter. I should have tried to
cloak and burn back to gate instead. Those guys also had links, double webbing
me at 18km away, so jumping in my 2nd Brutix into that “fight” would
just have got him killed too. Blasters don’t hit much at 18km, so I died.
Jita was not far, so I got another Brutix and
got both my toons together. Around Taisy system I found 3 Brutix… Looked at
their guns and they had Neutron Blasters. This could mean “Shield Brutix” or
“Hull Tanked Brutix”. Upon my decloak I burn back to gate, and one of them
Scrams and Webs me. Having a web meant they were “Hull Tanked Brutix”. Auch…
Still I had a good opportunity for a fight here. How would my 2 Hull Tank
Brutix fare against 3 Hull Tank Brutix?
I needed to split them a bit and get gate guns
on my advantage.
So I burn back to gate, jump into
Taisy. 2 Brutix follow me, 1 stays behind, aggressed and taking gate guns fire.
I burn
back to gate. 1 Brutix shoots at me getting gate guns fire and 1 Brutix just holds.
I jump back out of Taisy. On the other side, the Brutix that was previously
aggressed had warped off to avoid gate guns fire. Not sure if he was close or
far, but it would give me some time. I burn back to gate and jump into Taisy
again.
Only 1 Brutix is here. He targets me and
shoots, getting gate guns fire.
I finally have a good opportunity. 1 hostile Brutix
is getting gate guns fire and 2 are away giving me some breathing room. I shoot
back and bring in my own Backup Brutix. Primary target goes down and the 2
other hostile Brutix join the fray. The hostiles primary Pleniers, my own Tank
Brutix, so it allows me to apply better DPS with Rtb my DPS Brutix.
Unfortunately I could not jamm the guy scramming Pleniers, so Pleniers dies, as
well as their 2nd Brutix.
It’s down to Rtb and the 3rd of the
hostile Brutix. Damage is being applied quite even in both ships until my ECM
drones manage to jamm him. Should I stay and try to kill him, or use the
opportunity and warp off?
2 factors weighed my decision. 1st
factor was that they had a 4th guy in local belonging to same
alliance. I could not say if it was links, some random guy traveling or someone
in a 4th Brutix coming in. The other factor was that I was not
entirely sure if my opponent was getting gate guns fire or not… With all the
dual tabbing stuff I was really not paying too much attention, so decided to
call it and warp off. I kinda regret not staying there, but I suppose that
killing 2 Brutix and only losing one myself was not a bad result, but then again,
not awesome either. I think the real victory was to use the local environment
(gate guns) to my advantage and managing to split them decently before the
engagement started.
Either way, it was time to go fetch another
Brutix at Jita. When coming from Jita to Taisy I jumped into another gatecamp.
An Ashimmu, Omen and Scythe aggress me upon jumping into Jan system. I also
noticed they had a few Alliance mates in local, so I decided to take it with
caution. I burn back to gate and jump out. At the same time I bring my 2nd
Brutix into position, taking me about 5 minutes to get sorted.
I jump back into the gate camp with my Tank
Brutix. Now it’s only the Omen and Scythe, no Ashimmu to be seen! I hate when
this happens! I really wanted to kill the faction cruiser, but I don’t want to
stay long, so I just go for the Omen. The Scythe repairs the Omen just fine
against gate guns and 1 Brutix, but when my 2nd Brutix lands on grid
the Omen pretty much melts and the Scythe runs away. Time to proceed with my
roam.
Finally I reach M-O, my original destination.
Can’t really complain because I did had a couple engagements so far. Once I
jump into M-O there’s a gatecamp going on. Nice!! 1 Harbinger, 1 Malediction, 1
Hurricane and 2 Vexors. I burn back to gate and manage to get the
following intel:
1
- Malediction
has a Scram;
2
- Harbinger
is beam fit, at 50km from gate,
3
- Hurricane
is 425mm fit, probably armor fit looking at his killboard
4
- 1
Vexor has no guns and looking at the pilot’s killboard is probably 1600mm
fitted.
This is all a bit too much for me alone, but
fate wanted otherwise. A neutral Vagabond also jumps into the gate camp and
burns back to gate. I convo him and ask if he wants to team up. He agrees and
we set a plan.
The Plan: I decloak 1st to act as
Tank and grab whatever is closest to me: Either a Vexor or the Hurricane.
Taisy>M-O is a regional gate, so I cannot really spend too much time chasing
for something far away… The Vagabond
primaries the Malediction and shoots at my primary target afterwards. Then we
proceed to kill them all! Easy huh?
We jump in, I spawn near the Hurricane and
proceed to shoot at him with both my Brutix. Vagabond pilot fails to kill the
Malediction and I start seeing damage in a Vexor 20 km away from me. Not sure
what happened there, but he might have been caught and needed to defend
himself. Things were not going according to plan… Still, nothing more that
could be done, other than opening my way with blasters. Hurricane dies and I
proceed to help the Vagabond pilot killing the Vexor he was already damaging.
That Vexor dies and I start working on the 2nd Vexor. 2nd Vexor also dies.
Pleniers was getting really low in structure so
I MJD and warp off. Vagabond pilot ended up dead. I also need to bail Rtb. I
prepare to activate my MJD, but the Malediction comes in close and scrams me. I
inject my Drop Booster, change to Antimatter ammo and put all my damage into
it, as well as my ECM drones. Rtb keeps going down, Blasters are not hitting,
even though I have, drugs, scram, web, neut, tracking ammo and ECM drones. I
bring ECM drones in and spit out Hobgblins. Malediction starts to finally go
down, but not fast enough and Rtb dies. This is why I asked the Vagabond pilot
to primary the Malediction! Brutix are awful interceptor killers, unlike
Vagabonds that quite excel at it, but oh well. I suppose I could have used
damage drones a bit sooner but not sure if would have worked fast enough.
It was not a great result, but was a decent
fight while being outnumbered. I went to repair and the Vagabond pilot
reshipped to a Sleipnir. We would see if they wanted to play again, after all
they did had 50 guys in local…
My Sleipnir mate started 2nd round
and managed to kill the Malediction and another Vexor. Once I joined we managed
to kill another Vexor but noticed something important. Our foes started to
bring out Logistics in the form of an Exequror, even though it was not enough
to save the Vexors. Eventually my Sleipnir mate needed to go away and it’s me
alone in my Brutix, with no support from Rtb that got podded back to Curse.
Within 2 minutes the locals bring a new wave of
cruisers, but this time they have 2 Augorors… Alone I would not be able to
break those, so I jump out and call it a day. I had gotten a few good fights,
killing stuff and losing 3 Brutix in the process. It was time rest and log off.