While roaming around in my Dual Hull Brutix, I jumped into a gang of 9
Thrashers and 1 Hecate. That’s usually the sort of fight that either I lose or
I lose. Some of you are probably puzzled right now… how can I say that? After
all, I got 2 Brutix (even though 1 is going to arrive late, I always use 1 as
scout and another as backup), so puny T1 Destroyers won’t be able to hold long.
Even though I can make lots of DPS, so can
they. T1 destroyers hurt if used en masse! The only way I can win this is by
breaking their morale. I’ll have to inflict losses in their gang fast enough
for them to warp off. If I fail the “morale” fight they’ll be able to kill one
of my Brutix. Then again there’s another problem… T1 destroyers are disposable
razor blades. You cut someone with it, have a laugh and then throw it away. In
this scenario, their morale is not going down the drain just because I killed a
couple of them. THEY ARE SUPPOSED TO DIE ANYWAY!
I have another element going against me… I’m
hull tanked. Being hull tanked is a great to bait a less experienced or
un-attentive foe. Once people see the Brutix going into structure they cry on
coms “Guys keep on him, he’s melting!! He’s in structure, keep on, keep on,
don’t warp off, he’s almost dead!” Being Hull Tanked is great to lead a foe to
commit while my backup is in warp, but in this particular case, where I want to
kill a couple ships and force the rest to warp off, it plays against me.
Facing a high probability of losing one Brutix
in this fight, I could try to cloak and burn back to gate. Using a MJD would
not be effective for sure, those guys could close on me and scram me in less
than 10 seconds. Anyway, I had roamed for a long time with no fights, so I
decided to try take it.
I locked them all up, spitted out my
hobgoblins, consumed my Drop Booster Drugs and made sure I had faction
Antimatter loaded for better tracking. My medium neut went straight to the
Hecate. He would probably have some sort of cap injection, but was more worth
than using it on the Thrashers. As for primary targets, I went for the
Thrashers instead of the Hecate. I needed to take DPS off the field FAST, and
the Hecate would surely tank me for a bit longer.
As the fight goes on, my second Brutix joins
the fray. Using a second ship made thigs a lot more confusing… I was unable to
focus fire, my drones would engage random stuff once their initial target got
killed and it did not really helped all that much to kill thrashers at a faster
pace. Another hope I had, was that they’d warp off once they saw the second
Brutix on grid, but they did not valued their own ships, and nothing would stop
them from getting a kill…
After killing 5 or 6 Thrashers, Pleniers dies…
I still tried to grab the Hecate at this point. With few members left in their
gang, my second Brutix was not really in any danger, so I tried to primary
their most expensive ship. Unfortunately I was not fast enough and he warps
off, as well as the rest of their gang.
And so it was… The fight happened as initially
projected, but I must confess it was cool to see someone use T1 expendable
destroyers instead of T3 Destroyers and Command Destroyers with Logistic T2
frigs. They undoubtedly won the match because they managed to achieve their
objective (killing a larger foe) while not caring about staying alive in their
expendable razor blades! Can’t win them all I guess...
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